Tuesday, April 27, 2010

Tuesday, April 20, 2010

1st draft

THINGS TO BE FIXED....

PLANE
fix jittering on plane [transitional scene]
plane tire reflection
plane material/ plane lighting
scene 4 shadow correction on bed
camera 0 render in physical sun for transition


CG WORLD
character shader and reflectivity
rail on ferris wheel
put blink animations
revise car animations
-blue car cam 01 needs to slow down
-pk car cam 04 turn slow down
Delete cakes
change character colors
fix playground and car shaders/textures
balloon translucency up and transparency down
seesaw animation 430-419
pink parking lot change green
sand texture- filter in photoshop
section D change ground to cube shaper instead of bevel
window rails fewer
traffic lights reflectivity down


IF MORE TIME
animation picnic (if there is time) extend 30 frames
scene 7 propeller can still spin and stop slowly

Sunday, April 18, 2010

test



not color corrected yet just composite test

Thursday, April 15, 2010

Tuesday, April 13, 2010

cafe

test_camera_beauty

Revisions/Still To Do

1. Texture street poles x
2. Remove bump map for house roofs x
3. Lower reflectivity of balloons x
4. Texture ground in fountain area x
5. Animate water in fountain x
6. Reposition characters x
7. Put bump map on church ground x
8. Raise the waves/boat x
9. Animate waves and boat x
10.Put person on dock
11. Change color for right boat near dock
12. Sec D flip location x
13. Characters sitting in cafe x
14. Put characters in cars (some) x
15. Characters - too much reflectivity
16. Section H - red building needs roof tiles x
17. Blimp placement
18. Camera Angles revisions
19. Make wallpaper
20. Animate Characters
21. Texture mountain

Sunday, April 11, 2010

blimp















let me know if you guys want the texture changed for the sign!

ocean




Animation Test









Saturday, April 10, 2010

Updated Shot Test

This file is "VFX_scene_CGW_v02" (under 'VFX_scene_CG_World' project set). The cameras used are: 'cam_01'-'cam_05', and 'cam_end'.

Scale Note













I tested the scales in my environment and I think these are pretty good:

[Characters]
Scale X, Y, Z : 0.05

[Cars]
Scale X, Y, Z : 0.08

The models are in the transfer folder and dropbox.

Mountain_Texture/ Env. change













Like it or Hate it?
Suggestions?


[ VFX ] Scene_04

[ VFX ] Scene_03

Add a pilot
set an initial animation

Wednesday, April 7, 2010

Shot Test // video

Project file is uploaded in Dropbox 'Maya' folder.
("VFX_scene_CG_World")

characters





Cars

Monday, April 5, 2010

Thursday, April 1, 2010

*Car Model is uploaded in Dropbox ('car_model' folder)

Batch Render Tests// Sections B, C, H